Northforge Interactive · Current project
PULSE//ZERO
A neon twin-stick arcade shooter built on a reactive grid.
Watch
In motion
Trailer coming soon
Read the grid
PULSE//ZERO starts from a single idea: the arena should fight back. The Living Grid is a simulation layer beneath the action — it carries your fire, reacts to enemy density, and surges in time with the music. Learning to read it is the difference between surviving a wave and conducting it.
Simple mechanics, surprising depth
You move, you aim, you fire. That is the whole input surface. Everything else — the chains, the surges, the near-misses — emerges from how those inputs collide with the grid and the soundtrack. It is designed to be picked up in seconds and chewed on for months.
Built for the Deck
PULSE//ZERO is a Steam Deck-first design: readable at handheld scale, tuned for controller, and respectful of battery and thermals. What plays well on the Deck plays well everywhere.
What makes it tick
Features
- Twin-stick arcade combat
- Reactive Living Grid
- Power-ups that reshape your run
- Dynamic synth soundtrack
- Steam Deck-first design
Gallery
Screenshots
Follow PULSE//ZERO development
We build in the open. Read the devlog for milestone updates and design notes.
Read the Devlog